![]() It's not an impulsive experience in the same way. Not to mention that (and yes, I timed this myself) it takes 19 seconds from the moment you click the game's name in Steam to the moment a Binding of Isaac daily challenge is on your screen, compared to a full 1 minute 3 seconds for XCOM 2: WOTC (far more if you don't skip logos or have a fast SSD). You probably can't run it on your office PC or dour commuting laptop, for instance. The sporadic presence of cheaters with dozens of hitpoints and auto-cleared fog of war further clouds the issue, even though WOTC was updated since launch to not let you into challenge mode unless you had all mods disabled.Ī further obstacle to this being a daily coffee break treat is the nature of the game. So your total score relies heavily on guessing (or knowing) which direction to send your guys on the first turn - even one or two tiles is the difference between activating a pod of enemies and encountering nothing until the next turn. ![]() This alone makes a huge difference to the score, as a big feature of the challenges is that your point multiplier drops every few turns. And even the streams are a double-edged sword: some players watch them before undertaking a challenge themselves, so they know in advance where enemies are. Imagine if you could play as one of the chosen trying to take out a typical xcom squad.Īs it is, the only community that does exist around this stuff is on Twitch and YouTube - no central sites which archive old challenges, no fansites, no competitive leagues, no nothing. Someone would make an all chosen at once challenge, or one where you're just OP for the fun of it. There would surely be posts here along the lines of " Has anyone managed to beat Tom's impossible challenge". Mesha8, a contributor to the player-made challenges suggestion thread, for instance, offers this: So far, so traditional internet complaint, but all three share the same sentiment: constructive suggestions for how Challenges could truly become our daily bread. The other three all express broader dissatisfaction - too many cheaters concerns about real-time timers if only users could create their own challenges. ![]() Only one of those is there to discuss a specific daily challenge, and its title is ' today's challenge is broken?'. A search for 'challenge' in post titles on r/XCOM turned up only four threads over the past month, none of which have more than a handful of replies. Reddit's clearly not the be-all and end-all of gaming community sentiment, but it is a least a bellwether for popularity. Though the mode still pumps out a new challenge every day, it hasn't blossomed into a new religion in the same way The Binding of Isaac and Spelunky's daily random-o-map scoreboard challenges have for those communities. I've only played a handful since then, and I'm not alone there. ![]() Back in the summer, I boldly declared that 'I will play XCOM 2: War Of The Chosen's daily challenge mode every day.' Er. ![]()
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